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When making levels for Duke Nukem 3d the mapfaq is a must read.

DOORS Edit

  • Regular DOOM-Type Doors
  • Doors That Open From Ceiling To Floor
  • Swinging Doors
  • Swinging Glass Doors
  • Problems and Fixes with Swinging Doors
  • Sliding Star Trek Doors
  • Splitting Star Trek Doors
  • Teeth Doors
  • Another Way To Do Teeth Doors
  • Sliding Doors
  • See Through Sliding Doors
  • Horizontally Splitting Doors
  • Rotating Subway Doors
  • Making Doors Auto Close
  • Making Locked Doors


PARALLAXED SKIESEdit

  • Correctly Parallaxed Skies
  • Problems And Fixes With Parallaxing


LIGHTING EFFECTSEdit

  • Making Lights Blink
  • Making Lights Blink When Shot
  • Open Door And Room Lights Up
  • Light Switches
  • Colored Lights
  • Pulsating Lights


MOVING SECTORSEdit

  • Gears/Rotation
  • 2-Way Trains (The Right Way to Make Them!)
  • One Car Subways
  • Multi-Car Subways


GENERAL SECTOR EFFECTSEdit


WATEREdit

  • Water
  • Sloped Water Sectors
  • Swimming in Slime
  • Making Waves
  • The Rising Water Effect
  • Level Over Level Water Trick
  • Underwater Airlocks
  • Making Water Rise On Sloped Surfaces


WALLS AND WALL EFFECTSEdit

  • Masked Walls
  • One-Way Walls
  • Forcefields and Controlling Them
  • Wall Information


MIRRORSEdit

  • Mirrors
  • Making Mirrors Show Bullet Holes When Shot
  • Making the Two Way Mirror


TELEPORTERSEdit

  • Teleporters
  • Sewer Holes/Silent Teleporters
  • One Way Teleporters (Plutonium Pak Required)


ENDING THE LEVELEdit

  • Nuke Buttons
  • Ending Sectors
  • End Of The Level After The Sound Has Played

SWITCH EFFECTSEdit

  • Switch Activated Doors
  • Combination Door Switches
  • Another Version of Combo. Switches (Plutonium Pak Required)
  • Multi-Door Switches


C-9 EFFECTSEdit

  • Fun With C-9
  • C-9 Activated by Switches
  • C-9 Activated by Touchplates
  • Blastable Walls
  • Fixing The 'Texture Problem'
  • Making the Ceiling Blow Up (And Enemies Fall From the Sky!)


SECTORS THAT RISE AND FALLEdit

  • Lifts
  • Switch Operated Lifts
  • Locked Lifts
  • Elevator Transports
  • Destructible Buildings/Floor Lowering
  • Crushers (Engine Pistons)
  • Explosion In Sector, Ceiling Comes Down
  • Rotate/Rise Sector
  • Ceilings And Floors (Dropping)
  • Incremental Rising and Falling Sectors (Plutonium Pak Required)


MUSIC AND SOUND EFFECTSEdit

  • Making Music and SFX Work
  • Adding Your Own Music and SFX
  • Echo
  • Making Phones Ring


WORKING WITH SPRITESEdit

  • List of Sprites Commonly Used
  • Security Cameras
  • Vents
  • Collapsible Bridges/Bridges
  • Demo Cameras
  • Spawning Stuff
  • Active Tripbombs
  • Making the Mini-boss
  • Exploding Helicopter/Car
  • Cranes


MULTIPLAYER LEVEL MAKINGEdit

  • DukeMatch/Co-op Starting Positions
  • Making Items Appear ONLY In Multiplayer
  • Making Duke TAG Levels


MISCELLANEOUSEdit

  • Glass
  • Secret Areas
  • Shooters
  • Difficulty Settings
  • Signs That Fall When Shot
  • Lightning and Thunder (Plutonium Pak Required)

NAMES OF SPRITESEdit

NOTE:These were tested on Eduke32.

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