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Overlord

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"I'll rip your head off and shit down your neck."
Duke Nukem[src]
Overlord
Overlord
Game(s) Duke Nukem 3D
Duke Nukem 64
Duke Nukem: Total Meltdown
Duke Nukem 3D (Sega Saturn)
Duke Nukem 3D (XBLA)
First encountered Lunar Apocalypse, Overlord
Statistics
Health 4500
Weapon(s) Rocket
Melee Stomp
Mobility Walking
Speed Average to Fast
Drops when killed N/A

Overlord is the boss of the episode Lunar Apocalypse in Duke Nukem 3D, and appears in the level Overlord. He is the second boss in the game.

Contents

Description Edit

The Overlord wields two built-in rocket launchers, every rocket is as powerful as the RPG.

Appearance Edit

An alien leader resembling a gigantic brown dinosaur or frog, The Overlord is provided with giant fangs and claws, big golden eyes of pure wrath, twin rocket launchers mounted on both shoulders and four long amphibian-like legs that allow it to crawl and maneuver around with relative ease and fastness despite its huge size.

Combat analysis Edit

It has 4500 hit points and is unaffected by the Shrink Ray.

The Overlord is much bigger than any of the other more common enemies (except the three other bosses), and as such is able to squish the player if they venture too close which will result in a instant death. His dual rocket launcher is very accurate as well as the fact he can fire rockets in quick succession; which means staying still would guarantee a very low survival rate for the player.

Notes Edit

  • Though he does not actually feature in Duke Nukem Forever he is seen in the game's opening sequence which chronicles some of Duke Nukem's exploits in Duke Nukem 3D.
  • When Duke first encounter the Overlord, he'll utter "I'll rip off your head and shit down your neck!". Upon death Duke will say, "Die, you son of a bitch!". The corpse of a boss cannot be destroyed, i.e. gibbed, compared to the common enemies encountered in the game, and will remain so until the level ends. The same dying animation will show regardless of what weapon the player used to defeat a boss.
  • Because of the Overlord's large size, it cannot enter any small spaces.
  • While the Battlelord cannot step on any water surfaces, and therefore cannot submerge itself, the Overlord can, which can easily be seen in the Zoo level. This was fixed in Duke Nukem 64.
  • As with the Cycloid Emperor and the Alien Queen, basic programming was just copied from the Battlelord, and there is a leftover of a Mini Battlelord in the Overlord. The Overlord has the same appearance as the Mini Battlelord while in another pallete, it has 1 hit point and will die instantly. Also, the rockets launched from the Overlord don't spawn correctly and thus will kill it. Lastly, the Overlord will not come back after being frozen by the Freezethrower.
  • Interestingly, the statement that Duke says at the beginning of the fight actually carries over to the end; after the Overlord is killed, Duke will rip off its head and shit down its neck, whistling merrily whilst reading the newspaper.
  • In the N64 port of Duke Nukem, Mini Overlord can be found in Hotel Hell and Freeway (Come Get Some & Damn I'm Good diffculties only)

Data Edit

Attributes
Hit points4500
Speed208
270 (Running)
Pain chance12.5% (32/256)
Clipdist164
Scale80 x 80
Sprites & sounds
Actor tile number2760/BOSS3
Chase soundthud.voc
Action soundb3roam01.voc
Pain soundb3reco03g.voc
Death soundb3die03g.voc
Rocket Attack
TypeProjectile
Rate3.2 projectiles/second
Speed644
Damage140~
0-140 (blast radius)
Blast radius1780 map units
Actor tile number2605/RPG
2329/SMALLSMOKE (Trail)
1890/EXPLOSION2 (Impact)
Soundbombexpl.voc (impact)
Stomp
TypeHealth access
Damage1000

OtherEdit

  • In Duke Nukem 64, the Overlord level is separated into two parts (named Dreadnought and Overlord in that order) after that the player falls into the boss arena, and as such the Overlord is fought only in the arena. Also, it takes twice the damage to kill than the Battlelord.

Development

  • There is a unused leftover alert sound (b3pain04.voc) that never made it into the game (since instead we hear Duke talking). However, it was later recycled in Duke Nukem 64 for the Mini Overlord and Cycloid Emperor in the Sega Saturn version.
  • A prototype version of the Overlord can be seen on the Duke Nukem 3D box cover in a prototype version of the Overlord level. It is similar to the early sketches (see above) with dual-barreled guns placed on its lower.
  • The data name of the Overlord is "BOSS3" while the Cycloid Emperor is "BOSS2" suggesting that it was created at a later date, most likely after the Cycloid Emperor was finished. The code is also different from the Battlelord opposed to the Cycloid Emperor and as such it is missing the anti-water sector data and freezing data from the Battlelord.
Duke Nukem 3D
Episodes L.A. Meltdown | Lunar Apocalypse | Shrapnel City | The Birth
Items Access Card | Holoduke | Jetpack | Night Vision Goggles | Portable Medkit
Protective Boots | Scuba Gear | Steroids
Health: Small Medkit | Large Medkit | Atomic Health | Armor
Scrapped: Space Suit
Weapons Mighty Boot | Pistol | Shotgun | Chaingun Cannon | RPG | Shrink Ray
Microwave Expander | Pipe Bomb | Devastator | Laser Tripbomb | Freezethrower
Scrapped: Flamethrower | Laser Chainsaw | Sonic Resonator
Enemies Assault Captain | Assault Commander | Assault Enforcer | Assault Trooper
Mini Battlelord | Octabrain | Pig Cop | Pig Cop Tank | Protector Drone
Protozoid Slimer | Recon Patrol Vehicle | Sentry Drone | Shark | Turret
Bosses: Battlelord | Overlord | Cycloid Emperor | Alien Queen
Scrapped: Organic Turret | Snake Head
Expansion packs
and add-ons
Duke Caribbean: Life's A Beach | Duke: Nuclear Winter | Duke It Out In D.C.
Duke Xtreme | Duke!ZONE | Unofficial expansion packs
Fan community User maps | Mods & Total Conversions | Level editing (index) | Speedruns
Source ports | High Resolution Pack
Other Difficulty | Hazards | Multiplayer | Cheat codes | Easter eggs
Quotes | Music | Creators | Duke Nukem
Build engine | Game bugs | Unused data
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