Gaming
 

Shotgun

From Duke Nukem Wiki

Shotgun
Game(s) Duke Nukem 3D
Duke Nukem: Total Meltdown
Others
Weapon number 3
First found L.A. Meltdown, Hollywood Holocaust
Statistics
Weapon type Hitscan
Damage per shot 10
Rate of fire  ???
Ammo
Carry limit 50
In new weapon 10
In ammo box 5

The Shotgun is a weapon in every Duke Nukem game from Duke Nukem 3D onwards. It will always be accessible early on in the game.

Contents

[edit] Description

A sleek black pump-action shotgun. It is very damaging, but inaccurate at large distances. It has an average rate of fire.

When the Shotgun is fired, seven hitscan trails are projected from the player, with each trail inflicting 10 damage. The trails are spread out a little, meaning distant enemies will likely only be hit by a couple of the trails, and so take less damage than they would at close range.

This is the weapon of choice of Pig Cops. They will occasionally drop their Shotgun when they are killed. These Shotguns will have between 1 and 4 shells in them.

[edit] Tips and Tricks

  • Always try to use this weapon at close range. As mentioned above, the Shotgun is much more effective at close range. Given the low ammo limit, it makes sense to conserve ammo where possible.
  • It takes 1 shot from the Shotgun to kill an Assault Trooper or Assault Captain, even at mid range. Bear this in mind when facing a group of them.
  • You should never use this weapon to hit shootable buttons. It is a waste of ammo, and may be inaccurate. Leave those buttons to the Pistol.

[edit] Trivia

  • With the exception of the Pipebomb and the Laser Tripbomb, which have no direction, the Shotgun is the only weapon whose sprite points right.

[edit] Data

  1. Assumes that the target is hit by every pellet.
Shotgun data
Weapon key 3
Included ammo 10
Ammo amount 5
1-5 from Pig Cops
Max ammo 50
Type Hitscan
Rate 8.6 shots/second
(0.8 fires x 10 shots per fire)
Damage 12.5~ (per pellet)
87.5~ (total)
Tile number 28/SHOTGUNSPRITE(pick-up weapon)
49/SHOTGUNAMMO (pick-up ammo)
2613/SHOTGUN (HUD tile and projectile activator)
2533/SHOTGUNSHELL (used shell)
2595/SHOTSPARK1 (Impact)
2329/SMALLSMOKE (Impact)
Sound shotgnck.voc (select)
shotgun7.voc
shotgnck.voc (reload)
ricochet.voc (Impact)
Shots needed to kill1 Average
Player
100% armor
2
?
Protozoid Slimer 1
Assault Trooper 1
Shark 1
Turret 1
Assault Captain 2
Pig Cop 2
Assault Enforcer 2
Recon Patrol Vehicle 2
Sentry Drone 2
Octabrain 2
Protector Drone 4
Assault Commander 4
Pig Cop Tank 6
Mini Battlelord 12
Battlelord
Overlord
Cycloid Emperor
51
Alien Queen 68


Duke Nukem 3D
Enemies Assault Captain | Assault Commander | Assault Enforcer | Assault Trooper
Mini Battlelord | Octabrain | Pig Cop | Pig Cop Tank | Protector Drone
Protozoid Slimer | Recon Patrol Vehicle | Sentry Drone | Shark | Turret
Bosses: Battlelord | Overlord | Cycloid Emperor | Alien Queen
Weapons Mighty Boot | Pistol | Shotgun | Chaingun Cannon | RPG | Pipebomb
Shrink Ray | Microwave Expander | Devastator | Laser Tripbomb | Freezethrower
Items Health: Small Medkit | Large Medkit | Atomic Health | Armor
Access Card | Holoduke | Jetpack | Night Vision Goggles | Portable Medkit
Protective Boots | Scuba Gear | Steroids
Episodes L.A. Meltdown | Lunar Apocalypse | Shrapnel City | The Birth
Expansion packs
& add-ons
Duke Caribbean: Life's A Beach | Duke: Nuclear Winter | Duke it out in D.C.
Duke Xtreme | Duke!ZONE
Fan community User maps | Mods & Total Conversions | High Resolution Pack | Source ports
Level editing (index} | Speedmapping | Speedruns
Other Multiplayer | Hazards | Difficulty | Cheat codes | Easter eggs | Quotes | Music
Game bugs | Build engine | Unused data | Creators | Duke Nukem (character)