This is the walkthrough for Spaceport, the first level in the episode Lunar Apocalypse in Duke Nukem 3D.

This walkthrough is based on the Let's Rock (normal) difficulty.

Walkthrough Edit

When you start quickly turn around and run into the teleporter behind you before the approaching spacecraft outside the window will have a chance to hit you. You'll enter a small cabin where you grab the RPG and the Steroids. After that get back to the starting point using the teleporter. Now walk forward, round the corner and then go right. Kill two Assault Troopers and take the Shotgun.

You can open one of the computer walls behind the shotgun to enter secret #1, rewarding you with an Atomic Health.
E2L1 Secret1

After that press the button next to that big slot in the wall to deactivate the Force Field. Get back to the flashing part of the room and at the opposite end of this room look for a niche with a View Screen.

When you walk into the shady part of this niche you'll hear a door opening sound - quickly turn around and hop into secret #2 to get some RPG Ammo.
E2L1 Secret2

Finally run down the hallway you just gained access to (by deactivating the Force Field) and kill the next Assault Trooper. Open the door and eliminate two more of them.

You'll enter a huge windowed room with a big conduit in its centre. There is an elevator on the left (around the corner), an unopenable door on the opposite end of the room and a door ahead on the right. Head forward and open the door on the right to kill an Assault Enforcer appearing as soon as you enter the room (this actually is the first Assault Enforcer you regularly meet when playing the game linearly). Take some Armor, two loads of Pistol Ammo, the Scuba Gear and the Portable Medikit, as well as the Blue Access Card. (Opposite to the door you entered this room part of the wall is white. Press it to find the Chaingun Cannon underwater. Note: that's not being counted as a real secret. Collect it and dive up, back into the former room where you found the Blue Access Card.)

Shoot open and hop into the shaft on the wall at one end of the room to enter secret #3. Grab the Pipebombs.
E2L1 Secret3

From up there you should be able to smartly wipe out the next Assault Enforcer. If the Assault Enforcer doesn't come over, jump down and kill him). Run back to the room with the big conduit to find one more Assault Enforcer, as well as an Assault Trooper in a corner next to the panorama window. Where this Assault Enforcer sat you can take an elevator upwards, get rid of another Assault Trooper and put your Blue Access Card into its slot to open the prior closed elevator door at the big room's opposite side.

Take out the Assault Enforcer waiting for you within the now accessible elevator, grab some RPG Ammo next to the elevator, and go upwards.

You'll now find yourself in another huge room quite similar to the former. Enter it, shoot the orange C9 in the back right corner to blow open the next elevator beam and kill two Assault Enforcers. Walk into the beam, press the button on the wall, quickly turn around and shoot the landing Assault Enforcer. Head forward, upwards the ramp and bring down yet another Assault Enforcer, as well as an Assault Trooper. Take the Pipebombs and the Large Medikit if you need it. Look at the wall where the Pipebombs lay to find four switches - you'll have to activate the correct combination of switches to hear a sound, which will tell you: you've unlocked something. This is a game element you will encounter several times in Duke Nukem 3D. Puzzle around until you hear the sound. If you don't like puzzling around look at the very bottom of this text to find the correct combination. You have now deactivated the Force Field locking up the big conduit! Hop through the wide opening to the conduit and before entering it, it's a good point to find secret #4.

Take a closer look at the big wall you just jumped out of - you'll find two major holes in it besides the one you just used as a gateway. Jump onto the green box to get into the right hole and take the Jetpack. Now use the Jetpack and fly into the second hole to get an Atomic Health. Turn off your Jetpack in here to touch the ground of this hole. You will hear a door opening sound. You better be FAST now. Look at the elevator that took you to this room and start running to it. Avoid the falling damage by activating your Jetpack for a second quite before you hit the ground to cushion yourself (this technique might require some practice but it's the fastest method to come down from any heights). Immediately take the elevator down. Arrived downstairs exit the elevator and run straight left to enter secret #4. Your sprint will be rewarded with two boxes of Chaingun Ammo.
E2L1 Secret4 1
E2L1 Secret4 2

Back in the first big room you kill an Assault Enforcer and finally enter the conduit by diving into the small pool on the ground. Grab the Red Access Card. On the opposite wall push the button to open a small section right above the button, containing a Jetpack and two Atomic Healths.

Surface after collecting these items, look at the wall of the conduit, turn your Jetpack on and fly upwards until you find yourself faced with - guess what - another Assault Enforcer :). Blast him away to free the way to secret #5. Take an Atomic Health and the Devastator!
E2L1 Secret5

Get back to the upper huge conduit-room. Four Assault Enforcers have appeared - battle them. Walk up the ramp again (to the area with the combo switches) and this time enter the Splitting Doom Door on the left. Another Assault Enforcer will fall down onto the bright spot on the floor and will be killed by you.

Stand on the spot and push. This takes you down to the final secret of this map, secret #6. Downstairs kill the last living Assault Enforcer in this level, grab some Armor, the Large Medikit if needed, and - the Shrink Ray!
E2L1 Secret6

Hop into the niche on the wall near to the elevator you came from, follow the path forwards to an automatic elevator, push the button and find yourself back in the upper huge condult-room, next to the Splitting Doom Door. Enter the Splitting Doom Door again and this time walk all the way forwards to put the Red Access Card into the slot to your right. You can now reach the door in front of you. Select the Pistol, open the door and immediately retreat a bit to destroy the Sentry Drone from a safe distance using your Pistol.

Head forward through the last door to hit the Nuke Button.


Tips Edit

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Other features Edit

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Level contents Edit

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Duke Nukem 3D
Episodes L.A. Meltdown | Lunar Apocalypse | Shrapnel City | The Birth | Alien World Order
Items Access Card | Holoduke | Jetpack | Night Vision Goggles | Portable Medkit
Protective Boots | Scuba Gear | Steroids
Health: Small Medkit | Large Medkit | Atomic Health | Armor
Scrapped: Space Suit | Shield
Weapons Mighty Foot | Pistol | Shotgun | Chaingun Cannon | RPG | Pipe Bomb | Shrinker
Microwave Expander | Devastator | Laser Tripbomb | Freezethrower | Incinerator
Scrapped: Flamethrower | Laser Chainsaw | Sonic Resonator | Tazer | Plasma Cannon
Enemies Assault Captain | Assault Commander | Enforcer | Assault Trooper
Battlelord Sentry | Firefly Trooper | Cycloid Sentry | Overlord Sentry | Octabrain | Pig Cop | Pig Cop Tank | Protector Drone
Protozoid Slimer | Recon Patrol Vehicle | Sentry Drone | Shark | Turret
Bosses: Battlelord | Overlord | Cycloid Emperor | Alien Queen | Cycloid Incinerator
Scrapped: Organic Turret | Snake Head | Bat | Captain | Drone | Drone 2 | Mandroid
| Trooper | Turret | Alien Queen Sentry
Expansion packs
and add-ons
Duke Assault | Duke Caribbean: Life's A Beach | Duke: Nuclear Winter | Duke It Out In D.C.
Duke Xtreme | Duke!ZONE | Duke!ZONE II | Plutonium PAK | Duke Nukem's Penthouse Paradise | Unofficial expansion packs
Fan community User maps | Mods & Total Conversions | Level editing (index) | Speedruns
Source ports | High Resolution Pack
Other Difficulty | Hazards | Multiplayer | Cheat codes | Easter eggs
Quotes | Music | Duke Nukem
Build engine | Game bugs | Unused data | LameDuke

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